Mega Man Battle Chip Challenge (Nintendo Game Boy Advance, 2004)

Bryan's Video Trader (14081)
92.6% positive feedback
Price:
US $876.01
ApproximatelyAU $1,369.84
+ $41.19 postage
Estimated delivery Tue, 20 May - Fri, 30 May
Returns:
30-day returns. Buyer pays for return postage. If you use an eBay postage label, it will be deducted from your refund amount.
Condition:
Brand new
It has never been opened or used. The box is overall very nice.

About this product

Product Information

Save a cyber-world rife with corruption in the role of one of video gaming's favorite sons. The fourth game in Capcom's GBA-exclusive Mega Man Battle series (or fifth, counting the Blue and White versions of Battle Network 3 as separate releases), Mega Man Battle Chip Challenge closely follows the format of earlier titles while adding new cards, chips, characters, and abilities. The games combine the side-scrolling shooter play, introduced in the revered 8-bit NES Mega Man, with player-directed character development and Pokémon-style collecting and trading. Battle cards gathered throughout the adventure are used in a strategic combat, while chips allow the virtual Blue Bomber to select different weapons.

Product Identifiers

PublisherCapcom
UPC0013388280193, 5055060940266
eBay Product ID (ePID)11055

Product Key Features

RatingE-Everyone
GenreStrategy
PlatformNintendo Game Boy Advance
Game NameMegaman Battle Chip Challenge

Additional Product Features

Release Year2004
Number of Players1-2
Country/Region of ManufactureUSA
Control ElementsGamepad/Joystick
ESRB DescriptorMild Cartoon Violence, Cartoon Violence

All listings for this product

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Pre-owned

Ratings and reviews

4.6
5 product ratings
  • 4 users rated this 5 out of 5 stars
  • 0 users rated this 4 out of 5 stars
  • 1 users rated this 3 out of 5 stars
  • 0 users rated this 2 out of 5 stars
  • 0 users rated this 1 out of 5 stars

Good graphics

Compelling gameplay

Good value

Most relevant reviews

  • The black sheep of the series.

    Those familiar with Mega Man Battle Network know it as an RPG with a fairly unique battle system that encourages a mixture of quick reflexes and strategic folder building. Unfortunately, the design philosophy of Mega Man Battle Chip Challenge seems to have been an answer to the question "What if we removed the action part and most of the strategy?" Battle Chip Challenge pits your chosen net navi against a slew of opponents in a tournament environment, and the aim of the game is to come out on top. If this game kept with the Battle Network battle formula, that premise alone would have made this one of the most stellar entries in the series, as fighting enemy navis is the most exciting and challenging part of the main games. Unfortunately, the battle system is changed to the equivalent of a turn based RPG where each combatant uses however many chips their deck provided them, followed by that navi's signature move. From a gameplay standpoint, battles literally play themselvea, and the only input the player has is to "slot in" up to two preselected chips, in hopes of giving themself an edge up in the battle. Also, yeah. Let's get into the chip deck: Sure, you still have your chip folder and can buy all manner of chips with your prize money, but in battle, your navi can only use the handful of chips you've put into your chip deck. This adds a strange, different kind of strategy to the game, and probably wouldn't be too bad of an idea, again, if the battle system hadn't been so dumbed down. The other major downside to this system is that certain guard chips end up being extremely overpowered, and it feels like to a point, the design limits the viability of about 90% of the chips in the game. Graphically, the game is passing, but not stellar. It uses the same sprites and mugshots from the first 3 Battle Network games, with the notable exception of the new characters. Unfrotunately, most navis have really lazy attack animations, a product of the development team making absolutely as few new sprites for the game as possible. This isn't a deal breaker, but it makes the game feel like a lazy fangame rather than a finished retail product. Overall, the game does have some interesting ideas, and gets points for bravely defying series norms, but in my opinion, it was a formula that needed no change. If you're a fan of card fighters, you'll get a lot out of it, otherwise, it might be best to give it a miss.

    Verified purchase: YesCondition: Pre-owned

  • Perfect

    I love this game - very nostalgic.

    Verified purchase: YesCondition: Pre-owned

  • Great deal and fair price!

    Overall great experience. Will buy from again!

    Verified purchase: YesCondition: Pre-owned

  • Finally Finished My Collection of these, Thank you!

    Verified purchase: YesCondition: Pre-owned