Developed for SEGA by Virgin Interactive, Aladdin roughly follows the plot of the Disney film.
Aladdin is an excellent example of the 16-bit platformer. The platforming is rock solid, with lots of ledge-leaping, rope climbing, and monkey bar work. Plus, there are carpet flying scenes to break up the traditional platforming. It's a breezy adventure -- not too difficult, but not entirely a pushover.
It has exceptional stagecraft from start to end.
Drawing on the actual movie's art, Aladdin looks wonderful, of course, the fact that the actual animation cels were used to create those sprites gives Aladdin an extra boost.
The movie's memorable soundtrack is reproduced quite well.
The game works great. Case and booklet was in good shape too. The package were nicely wrapped in bubble-plastic. The game arrived within reasonable time.