Oops! Looks like we're having trouble connecting to our server.
Refresh your browser window to try again.
About this product
Product Information
Set 100 years after the events chronicled in Capcom's 8-bit Mega Man games, Mega Man X marks the debut of the sci-fi shooting series on Super NES. The Blade Runner-style storyline finds a sentient Mega Man hunting down "Mavericks," robots gone rogue. Yet the core gameplay is virtually unchanged from earlier titles, with themed stages serving as home bases for colorful and quirky boss characters. Defeating each Maverick allows Mega Man X to acquire its distinctive weapon, from a boomerang blade to a whirling tornado, which can be used to improve his chances on subsequent stages. In addition to blasting foes left and right, X can climb walls and perform a high-speed dash. Collect various part upgrades and health boosts in your quest to defeat all eight Mavericks and their powerful leader, Sigma.
When someone asks you "what makes a game timeless", any response you give can be applied to MegaMan X. The graphics didn't push the limits of the console, but the animations were fluid, diverse, and lively. The gameplay wasn't absolutely new and unique, but it took a winning formula and pushed it into a completely different class. The controls are fluid, intuitive, and most importantly, fun.
For those unfamiliar with the game: set around 100 years after the events of MegaMan 1-10 (as of 2011), the player takes on the role of X, a new breed of robot capable of making his own decisions as to what right and wrong really are. Although he questions his place in the world, an uprising lead by the former commander of the Maverick Hunters, Sigma, compels him to join the remaining Hunters to bring Sigma to justice and protect mankind. X joins his new partner, Zero, to defeat rogue reploids in eight stages, culminating in a four stage battle to Sigma himself.
Everything about MegaMan X is intriguing, captivating, and nearly flawless. The story is exactly where it needed to be for a MegaMan title, with just a hint of defeatism not present in the classic MegaMan games on the NES. The methods used to tell the story never seemed invasive, and never really detracted from the gameplay. It breaks away from the classic MegaMan pacing by adding a dash mechanic and wall slide/wall jumping mechanics that increase the depth of the gameplay, changing every stage from a mostly linear experience into what almost feels like a small open world, ready to be explored.
The developers really capitalized on your new mobility options by adding tons of secrets, from extra lives, health capsules, and energy tanks, to the powerful armor modifications left by Dr. Light himself. While the levels rarely had multiple paths that lead to the same goal, they very often had branching paths to dead ends that rewarded your curiosity. Even the order you complete the stages in changes the game.
For a completely new player, the game's replay value is sky high, because I can almost guarantee you won't find all of the secrets on an unaided first playthrough. No, I do guarantee that without having been helped or told about how to do it, a new player will never unlock the Hadouken. Never. Believe me, it's not enough to just know that the Hadouken is in the game, getting it is an entirely new can of worms.
Overall, it isn't nostalgia. It isn't some kind of fond memory of childhood success. This game is outstanding, a paragon of the action platformer genre. Capcom tried seven times after this game's release to replicate its success and only came close (in my opinion) with MegaMan X4, and even then, close is the distance from Earth to the Sun in terms of the level of quality, detail, and love that went into MegaMan X. In the end, he truly was Dr. Light's perfect creation. Accept no substitutes.
MegaMan X is one of the best Super Nintendo games. The game design is genius, it should be used to teach people about how to make a game. The graphics are exactly what you would expect from a SNES game, (best experienced on an older television because newer flatscreens will screw up the image a little)
If you are looking for a Super Nintendo game this should be one of your first choices.
Enjoyable side scrolling action shooter. C'mon it's Mega Man! This is number 7 in the series, and a must own for you collectors or fan boys. The price is justified for the first one (X) but (X2) and wow (X3) are over priced. Those games are not that good.
Anyhow it's worth checking out huge upgrade for the NES series.
I wouldn’t have paid the price I did for a reproduction of the classic video game. I feel mislead but then again this is a cheap reminder that if something seems to good to be true it probably is. Other wise I’m sure it’s a great game didn’t even have the urge to try it out after.
Played this game a lot when I was a kid. Been so long that I had actually forgotten quite a bit of the game-play. I remember renting this game out pretty much EVERY TIME my dad took me to the game rental store; and if it wasn't this game then it was it's sequel. Couldn't get enough of this game. Now 20 years later and it still is great. Actually died a number of times playing it. Beat it in one night though which kind of disappointed me. But that's ok because there are many other ways to enjoy this great game! I used to be so good that I could beat any of the levels and their bosses right off the bat without any upgrades, energy tanks, heart containers or weapons other than my trusty X-Buster! So there is a lot more play time in this game than most people think!
Everything was shipped and arrived as expected. Tested the fame and it worked right away without issue. Obviously its Mega Man on SNES so the game itself is great.